by: Infomedia Pro • 2
When I grow up, I will be… RICH!
There are at least two ways of raising children. The first and easiest is to turn ourselves in their benefactors, providing them with what they want, without them having to do anything. A second method is more difficult, but more helpful. It involves teaching them the principles of acquiring wealth, by explaining how the world of finance and economics works.
“When I grow up, I will be…RICH” is a series of educational stories about finance. Their main purpose is to install healthy financial behaviour in children, which will help them in the future. Saving money, being entrepreneurial, and investing wisely are some of the things that children will learn from these stories.
The graphic illustrations accompanying each story and the enjoyable audio recording mean that every child can understand the story, no matter what their preferred channel of communication is - visual or auditory.
The "start" version of the application means your child can use the ‘forward’ and ‘back’ buttons to see each page, just like in a printed book.
The “autoplay” version means that parents can ‘pause’ the story whenever they need to provide explanations, or answer questions that the children might have.
Story 1 - Regaining Wealth
We all have resources at our fingertips, but most people only see the problems and obstacles that prevent us from using them. We learn how to overcome crisis in order to become financially stronger and wiser from the main heroes of the story: Alexander and Princess Generosity.
The application develops the spirit of saving and calculating in children aged between 5 and 12 years. It also trains their ability to change and adapt to new conditions. The purpose of the application is to guide the child towards creating added value when it comes to their personal development and social adaptation.
The key message that the story sends out is that resources are infinite, and only people can create personal wealth and prosperity.
This program will help your child develop his or her own entrepreneurial spirit.
For more educational software products, search for “Colecţia PitiClic”.
Fun and educational
The developer of this application is already known for interactive educational software, targeted at children aged between 3 to 11 years. It’s also known for other applications for mobile devices.
Suitable for children between 6 and 10 years.