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Duke Nukem is a video game series focusing on its protagonist, Duke Nukem. Originally created by Apogee Software Ltd./3D Realms as a series of video games for the PC, the franchise expanded to games released for various consoles by third party developers. In 2010, the rights of the franchise were acquired by Gearbox Software, who completed the development of Duke Nukem Forever and released it on June 10, 2011 in Europe & Australia and on June 14, 2011 in North America. The voice actor for Duke Nukem is Jon St. John.
The series has been generally popular since its inception. Duke Nukem and Duke Nukem II, along with Commander Keen, helped make the genre popular on the personal computer, as against games like Super Mario Bros. for video game consoles.
The games broke out of the shareware niche and into the mainstream gamer audience with Duke Nukem 3D, which also brought the series to the forefront of video game controversy. The game, like others such as Star Wars: Dark Forces, was one of the first titles considered comparable to Doom. The Build engine used in Duke Nukem 3D has also become one of the most popular engines among developers. Duke Nukem 3D was controversial, because of its depictions of sexuality, pornography, obscenities, graphic violence, drug use, and other taboo topics. This caused the game to be banned in Brazil and, in other countries, the sale of the game was strictly regulated against purchase by minors. Despite this, Duke Nukem 3D was a commercial and critical success for 3D Realms.
Duke Nukem Forever had been in development hell since 1997 until it was finally released on June 10, 2011. The exceedingly long wait had spawned a number of jokes related to its development timeline. The video game media and the public in general have routinely suggested several names in place of Forever, calling it: "Never", "(Taking) Forever", "Whenever", "ForNever", "Neverever", and "If Ever". Many fans[who?] have noted that the game's initials, "DNF", also stand for Did Not Finish, which is an acronym widely used in motorsports to denote cars which did not reach the finish line (usually due to mechanical failure or crash). Due to Duke Nukem games featuring many pop culture references, a joke on the development hell nightmare of Duke Nukem Forever's production was included in the title itself, where Duke is playing it himself within the game, and when asked if it was any good, commented "After 12 fucking years, it should be!". The game has also won a wide variety of "vaporware awards". Head of the PR firm Jim Redner later apologised, and the original Twitter post has been deleted. Despite the apologies, Publisher 2K Games has officially dropped The Redner Group from representing its products. Duke Nukem, Duke Nukem II Game Boy Color, iOS, Duke Nukem 3D, Duke Nukem Forever, Duke Nukem: Time to Kill 1998 PlayStation Duke Nukem: Zero Hour 1999 Nintendo 64 Duke Nukem: Land of the Babes, Duke Nukem: Manhattan Project 2002 Microsoft Windows, Xbox Live Arcade
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