SoundWire (full version)

SoundWire (full version)

$3.99

(3 stars)

(327)


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5,000 - 10,000 downloads

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View bigger - SoundWire (full version) for Android screenshot
View bigger - SoundWire (full version) for Android screenshot
View bigger - SoundWire (full version) for Android screenshot
View bigger - SoundWire (full version) for Android screenshot
SoundWire lets you send any music or audio ("what you hear now") from your Windows or Linux PC to your Android mobile devices. Use it as:
- A remote speaker or wireless headphones
- A way to listen to music and movies from your computer anywhere in your house or out on your deck.
- A wireless extension of live audio from your PC-based music system

The full version of SoundWire enables unlimited Opus audio compression, can handle up to 10 connections at the same time, and has no ads or interruptions. It also has a special Pro Mode to set and display buffer latency precisely in milliseconds. You can use any music player on your PC or laptop like Spotify, Grooveshark, YouTube, or iTunes and feed the live sound directly to your Android device. SoundWire lets you listen to the free versions of Grooveshark and Spotify on your phone.

SoundWire has low latency (audio delay), which means it can even be used to listen to the soundtrack of a movie or YouTube video while you watch (**Note you must adjust the buffer size in app settings for low latency). There are other uses too... SoundWire can work as a baby monitor or listening device with a computer such as a netbook that has a built-in microphone. Hook up turntables to your computer's line input and stream a live DJ set to another part of the house over WiFi, or anywhere else over 3G/4G.

Features
- Live audio capture and streaming to multiple clients
- Excellent sound quality (44.1 / 48 kHz stereo 16-bit, PCM or Opus compression)
- True low latency (unlike AirPlay, Airfoil)
- Easy to use
- Compression option greatly reduces network usage
- Can work over Bluetooth by enabling tethering
- Stream music from PC to PC running x86 virtualized app (Linux/Windows)
- Save everything you hear to a file (MP3 or WAV)

Before using SoundWire on your Android device you must install and run the SoundWire Server application on the Windows/Linux PC or laptop which is your source of music, web audio streaming, or other sounds. Raspberry Pi is also supported. Download the server at http://georgielabs.net

For more information see the getting started guide at http://georgielabs.net/SoundWireHelp.html

If you have any problems please see the troubleshooting tips at the above link. For example if you get choppy audio try restarting your wireless router, then try the other troubleshooting suggestions in the guide. If you get a message saying the app is not licensed and this message is incorrect then please check your internet connection and try again.

You may want to use a remote control app together with SoundWire. Some good choices include: Grooveshark Remote, Spotimote (Spotify remote), Remote for iTunes, Android VNC, Unified Remote.

Please rate the app and comment on Google Play to let us know what you think of SoundWire. If you have a question or bug report send email to soundwire@georgielabs.net. If reporting a problem please give your phone's Android version and make/model.

Permissions
- Network communication: Communicates with the server program on your PC.
- Phone calls: Mutes audio when you receive or make a call. Without this permission music would continue to play, interfering with your call.
- Prevent phone from sleeping: Keeps app running while connected (playing music) or attempting to connect. May be disabled in settings.

Tags: soundwire apk, soundwire, soundwire server, soundwire.apk, soundwire full apk, soundwire full, soundwire pc, wifi speaker pro apk, soundwire for pc, soundwire full version 1.6.1 apk.

Recently changed in this version

-Fixed fc on connect in Android versions before 4.0.3 for some Pro Mode buffer sizes
Version 2.1:
-Added support for native audio (OpenSL ES) on Android 2.3+ devices, including low-latency audio support for Android 4.2+ devices which support it.
-Low buffer sizes (8k/40ms) now possible on every Android 2.3+ phone.
-Now automatically reconnects if needed on settings changes (with settings option to disable).


Comments and ratings for SoundWire (full version)
  • (51 stars)

    by Adrian Ramirez on 21/03/2015

    Best desktop to android app I've been able to find. Would be great if they could synchronize the music on multiple android devices, otherwise works awesome

  • (51 stars)

    by Rock Gauthier on 15/03/2015

    I was using a moto g and it lagged like crazy so i decided to buy the software thinking it would be better but its not... I tried every possible configuration for the buffer and for the compression and it keeps cutting... Then i tryed today with my new phone wich is an xperia z2 thinking the moto g wasnt powerfull enough... Nothing works.. Im really displeased with this program but im still giving

  • (51 stars)

    by Yanuar Hakkinen on 07/03/2015

    It run perfectly. But, when I install on my second Android Phone, it says invalid license. is this can only be installed on one device only ???

  • (51 stars)

    by Dale Chapman on 03/03/2015

    Amazing app. Made a streaming PC that could stream to multiple screens around my home with the only issue being how to get sound to the rooms with the screens, now this with a spare android in the room (can get andriods for 10 dollars, with decent speakers) and problem solved.

  • (51 stars)

    by Reid Powell on 20/02/2015

    Audio latency is pretty low as advertised

  • (51 stars)

    by Aaron Tomsett on 13/02/2015

    Great app, I use it a lot. Full version is much more reliable over W-LAN. Would like to connect multiple devices sometimes, but software doesn't allow for that :(.

  • (51 stars)

    by Per Holmes on 08/02/2015

    In practice, you need the latency at over 50ms to 100ms to avoid dropouts, which destroys lipsync. Apparently, a latency of 40ms is actually the minimum. I'm going to buy regular wireless headphones, maybe LAN streaming just isn't good enough for watching TV. This was on HTC One.

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