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God of War: Ascension is a third person action-adventure video game developed by Santa Monica Studio and published by Sony Computer

Entertainment. The game was first released on March 12, 2013, for the PlayStation 3 (PS3) console.
The gameplay is similar to other games in the God of War series. It focuses on combo-based combat, achieved through the player's main

weapon—the Blades of Chaos—and other weapons acquired by the new World Weapons mechanic, in addition to four magical attacks and a power-

enhancing ability. The game features a revamped quick time events system to defeat stronger enemies and bosses, which includes the

previous system that requires the player to complete various game controller actions in a timed sequence, as well as a new promptless

free-form system. It also features puzzles and platforming elements. In addition to its similar gameplay, it is the first installment to

feature online multiplayer for both competitive and cooperative play. It also features a revamped combat system, new gameplay mechanics,

and downloadable content.
God of War: Ascension was the fourth best-selling game of March 2013 in the US,
Multiplayer player For the first time in the God of War series, the game offers an online multiplayer feature for up to eight players,

with a small story element. The main objective is for players to attempt to take control of a map in order to earn rewards from the gods.

Before entering multiplayer battles, players are introduced to their warrior, who, like Kratos, is an oath breaker and imprisoned in the

Prison of the Damned. During the in-game component and shown at the beginning of the multiplayer component, Kratos briefly sees this

warrior before being attacked by a hand of the Hecatonchires, at which time the warrior is transported to the Rotunda of Olympus. The

player takes control of their warrior and aligns with one of the four deities: Ares,Hades,Zeus,or Poseidon.Each god offers a unique combat

play-style and abilities in battle. Players can eventually create up to three more warriors and have a champion representing each

god.Players unlock special magic abilities, new and upgraded armors and weapons, relics, and other treasures as players earn experience

points to level up their warrior.The attack-style of the god with whom players align is critical to their warrior's path.Throughout the

multiplayer matches, players receive buffs or debuffs. Buffs positively affect the player's ability, such as increased defense and more

powerful attacks. Debuffs negatively affect the player's ability, such as blocks, magic, and items use being disabled.Players also have

assigned Labors to complete. Labors are challenges from the gods that can be completed to unlock armor and weapons.A new "prestige"

feature was added on June 10, 2013, called "Ascension". Ascension allows players to reset their allegiance progression when they hit Level

40, and grant them special Ascension Tokens that may be redeemed for "Godly" armors and weapons. These unique, Godly armors and weapons

are the "most valuable and powerful items in the game." When players reset their allegiance progress, they are classified as a "Hero" and

granted four tokens. The second time they hit Level 40, they will gain four more tokens and be classified as a "Demi-God". Once players

hit this level, they will continue to ascend, keep the title of Demi-God, and earn more tokens. The Godly armors and weapons have a boost

in stats from their respective base level counterparts . To unlock all Godly armors and weapons for one allegiance, players will need to

ascend six times.

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