Iphone Locker Need For Speed
Need for Speed (NFS) is a series of racing video games published by Electronic Arts (EA) and developed by several studios including Canadian-based company EA Black Box and British-based Criterion Games. It was originally developed by the Canadian-based company Distinctive Software, which became known as EA Canada.
The series released its first title, The Need for Speed in 1994. Initially, Need for Speed was exclusive to the fifth generation video game consoles, eventually featuring in all seventh generation consoles by 2008. The titles consist of racing with different cars on various tracks, with some titles including police pursuits in races. Since Need for Speed: Underground, the series has integrated car body customization into gameplay.
Need for Speed is the most successful racing video game series in the world, and one of the most successful video game franchises of all time. As of October 2009, over 100 million copies of games in the Need for Speed series have been sold.
The Need for Speed (NFS) series are racing games, all of which employ the same fundamental rules and have similar mechanics. In each game, the player controls a race car in a variety of races, the goal being to win the race. In the tournament/career mode, the player must win a series of races in order to unlock vehicles, tracks, etc. Before playing each race, the player chooses a vehicle to race in and has the option of choosing the transmission of the vehicle, which includes automatic and manual transmission. All games in the series have some form of multiplayer mode allowing players to race one another via split screen, LAN or the Internet.
Although the games share the same name, the tone and focus of the games has varied significantly, in one form or another. For example, in some games the cars can suffer mechanical and visual damage, while in other games the cars cannot be damaged at all, some games have physics—that is, the way the software simulates a real car behavior—that are reminiscent of a real car, while other games have forgiving physics (i.e. going through some curves at top speed).
With the release of Need for Speed: Underground, the series shifted focus from the racing of exotic sports cars on scenic point-to-point tracks, evocative of open road racing to import/tuner subculture, and street racing in an urban setting.
Need for Speed: Shift and especially its sequel took a simulator approach to racing. These games primarily feature closed-circuit racing on real tracks like the Nurburgring and the Laguna Seca, and fictional street circuits in cities like London and Chicago. In addition, the drag and drift modes from the street-racing games are kept and presented as professional sports (such as Formula Drift). There is a strong focus on the FIA GT1 World Championship and the FIA GT3 European Championship. The car lists include a combination of exotics, sports cars, and tuners in addition to special race cars. With Shift 2: Unleashed, EA has decided to split this off into a separate racing series, though it is not known whether further sequels will be produced.
Most of the games in the franchise include police pursuits in some form or other. In the first game, the player races against the X-Man, the objective is to beat him without getting arrested. In some of the games featuring police pursuit, the player can play as either the felon or the cop; as a felon, the player must elude the police, or if playing as the cop, must pursue and capture the felon.
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