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Android Unity Plugins Demo

Android Unity Plugins Demo

1,000 - 5,000 downloads

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View bigger - Android Unity Plugins Demo for Android screenshot
View bigger - Android Unity Plugins Demo for Android screenshot
View bigger - Android Unity Plugins Demo for Android screenshot
View bigger - Android Unity Plugins Demo for Android screenshot
ALL IN ONE UTILITIES
Everything you Need in Unity for Android

* In App Billing v3
* AdMobs Latest SDK
* Notifications and Alerts

You can download the demo version for unity at http://digitalcrackapp.com/images/androidpluginsunity/androidpluginsdemo.zip

// Support Information for Google Wallet In App Purchases
/* (DEMO: Hard Coded Item and Publisher ID Purchase the full version for 
 * your item testing)
 * Google Wallet Android Plugin In App Purchases
 * Setup Your In App Payments for your Android App
 * Each In App Payment Type Needs to be Managed
 * Fill in the form then activiate the item
 * Once Play has updated then you can use
 AndroidPlugins.BuyItem("SKUID", "SUCCESS MESSAGE", "Game Object Name for Callback", "Game Object Method for Callback");
 As soon as the purchase is finished it will call your method the sku id that was purchased
 * If you want to look up details about a skuid then
 AndroidPlugins.BuyItem("SKUID", "SUCCESS MESSAGE", "Game Object Name for Callback", "Game Object Method for Callback");
  will return to you a String of the details of the item seperated by a ";"
 */
// Support information for AdMobs
//(Demo:Hard Coded Public ID) Purchase for Full Version
/**
* MobAds supports Android build level 9+
* JAVA:startAds(String pub_id, final int adtype,
* final String pos_y, final String pos_x);
*Ad Types
0 SMART_BANNER
1 BANNER
2 IAB_BANNER
3 IAB_LEADERBOARD
4 IAB_WIDE_SKYSCRAPER
*Positions
position y: top, middle, bottom
position x: left, center, right
*Example
AndroidPlugins.StartAds("YOUR_PUBLIC_ADMOB_ID", 1, "top", "left");// to start the ads
*Refreshing Ads put in your Start() method on your MonoBehaviour Class
float refreshSeconds=10f;
InvokeRepeating("RefreshAds", 0f, refreshSeconds);
// Add this method to the class you call the Android.StartAds
void RefreshAds(){
AndroidPlugins.ReAds();
}
*Stop the Ads
StopAds();
*/

// Support information for Notifications
//(DEMO: Can only make 1 request.) Purchase for Full Version - Also Ticker in the Full Version
/**
* Notifications supports Android build level 9+ used with the compatability support
* JAVA:sendNotification(String subject, String message, boolean withSound,
* int soundType, boolean vibrate, long[] pattern);
*With Sound/Sound Types
0 TYPE_NOTIFICATION
1 TYPE_ALARM
2 TYPE_RINGTONE

*With Lights/Light Explaination
onMs=500 // the number of milliseconds to be on while its flashing
offMs=500 // the number of milliseconds to be off while its flashing

*Vibration Patterns with long[] arrays:
See Example Method SendNotificationVibrateSOS Below

*Example
AndroidPlugins.SendNotificationVibrateSOS("subject", "message");

*Background Service Notification System built to your Servers Requirements available on requests
*Email details@gandpgaming.com for more details
*/

// Products Available Upon Request
/**
* Multi-Touch Screen Tools
* Touch Scroller
* Touch Buttons
* Touch Joysticks and Multiple Touch Joysticks on Screen
* Background Services
* Email details@gandpgaming.com for more details
*/

Tags: unity plugins.

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