Bombardment - Battleship Duell
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Gameplay and controls:
On a playround two oponens face each others battleships. Each battleship has four turrets. At the beginning these canons are normal canons, but can be specialized and upgraded during the game. The turrets swing on a 90 degrees angle by themselves. The player can fire a canon by touching it. A fired canon needs to cool down for three seconds (greyed out). To hit the enemys battleship the player has to time the touching to lunch missiles to the right direction. Rockets can be catched and stopped by other rockets. If two rockets collide that player gets some gamecash the side the collision happened on. Players can buy turret upgrades from this gamecash every 60seconds (end of playround) on a special upgrade menu. If a player brings the lifebar of the enemy to zero the battleship explodes and the player wins.
Each normal canon can be upgraded to one of four special turret systems. Once chosen these upgrades can't be removed or downgraded. Specialized canons can be upgraded two times to a higher level within their kind.
HEAT: The heat canon is a pure defence weapon that can't damage the enemys battleship. Instead of rockets this turret sends out a special heat wave that can destroy multiple missiles.
MINI: The mini-gun canon lunches normal rockets but has a lowered cool down time. This makes it possible to cause a real rainshower of bombs on the highest upgrade level.
STUN: The stun canon fires eletric bolts instead of missiles. These can't damage the enemys battleship but can disable enemy turrets for a while instead.
CLUST: The cluster canon lunches special rockets that split up on their way to multiple normal missiles and causing therefor a lot of damage.
!NEW!: TORPEDO: The torpedo canon fires torpedos that go under water. They can't be stopped or bounced.
!NEW!: BOUNCE: The bounce canon fires a shockwave that bounces back all normal missiles.
Developer-Comment v1.4: Hey, thank you for reading the description so far :-). If you like this game I am more than happy to recieve good comments and ratings on it. Good ratings encourage me to develope more features and deliver faster. (Possible future features: Single player campaign, online mode, more computer enemies, more turret types,...).
Developer-Comment v2.0: Thank you all. The comment really caused a lot of good ratings so put a lot of effort into the new version. New grafics, new sounds, new game modes, new turrets (bounce + torpedo), leaderboards, achievements,... I hope you like it and keep rating well ^^. Next on the list would be a single player campaign.
Thank you very much for reading and have fun playing the game
Made in Berlin, Germany
- New GUI
- Speed and size of bullets have been changed to increase strategic counter shooting