For the uninitiated, Soul Calibur (formerly Soul Edge) is one of the most famous fighting games ever. Period. It's also one of the best, and that's not arguable, debatable or otherwise called into question.
Now, let's go straight to the point. If I may, let me tell you that this is what Namco should do with Tekken, instead of card games: to take advantage of current mobile models superior hardware and bring back the games we loved from the 5th and 6th generation consoles. If the only set back was how to port joysticks into touchscreens, well, it's obvious that somebody should have to figure out something soon, and Namco solves that quite elegantly by placing big A, B, K and G buttons on screen and allowing "guard by naught". in the end, combos back at the time where more like A, A, B rather than up A, back down B tumble K and clap as they're nowadays*. No matter how you look at it, it's odd to input the moves as they were designed for a joystick, and we are sure that it was a great chance for a new approach to the issue.
This means that some movements and sequences such as B K, B, back, abuse of the multitouch capability of your device, but who cares because we can half-circle-forward now. The music is the original, but it would have been great if the "museum" (where you can stare at the artwork you've won so far) was updated and included ringtones. Anyway, on the other hand there are several awesome games modes but one which is unforgivably lacking: there's no multiplayer.
Its only major flaw is that medium-end devices may tremble in simple actions as pausing the game, let alone leave the game in the background to check a message or whatever: when you resume the game it may not be the same and it might be better to quit and run it back over. We'd also have liked some innovative social options other than mere leaderboards and achievements, as sharing or at least saving the replays.
In conclusion, as everything is as it was, it's awesome. You can even choose your favorite character in their second costume. Therefore, the best 3D fighting game for mobile devices. Shame that it was so easy to win such award as there have been so few developers daring to compete.
*OK, I exaggerated a little bit, but everything look easier back then. Perhaps we were younger, who knows.
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by Peter , Appszoom
Nov 27, 2013