DUNGEON QUEST's review

    Published: 2013-04-19, by Peter Warrior.

    A turn based dungeon exploring game

    • Great idea
    • Constant loadings everywhere and improvable UI
    • Needs constant connection to the Internet

    "This didn't happen when the Dungeon Master was in charge"

    Honestly, when you first run into Dungeon Quest you might expect something halfway a collectible card game and a dungeon crawler, and fortunately it isn't either. Dungeon Quest (hence its name) is similar to a HeroQuest game for mobile devices, a turn based game in which you have to explore dungeons to beat any dwellers and loot any treasure you find. As the board game, it works through a deck of event cards and RPG-like stats.

    However, what it looked so good sadly becomes something very disappointing. Artwork is very small and unenjoyable, game's constantly loading who knows what and depends on constant connection to the Internet to properly work. Last and definitively not least, the user interface is nothing less than a nightmare, reaching to a point where you are asked whether you are sure you want to start a quest.

    A great idea that would make happy to a lot of roleplayers, strategy and fantasy lovers, if it didn't come with these several serious flaws. Anyway, it's free, so as always it's all up to you.

    Tags: dungeon quest , carte donjon dungeon quest , dungeon quest invitation code , dungeon quest invite codes , invitation code dungeon quest , dungeon games , dungeon quest not working properly , dungeon based games , forgotten tales rpg not enough memory

    Peter Appszoom logo

    by Peter , Appszoom

    Apr 19, 2013

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