by: Cyborg, Inc. WW • 1
Avoid the obstacles and compete the time to goal. The boy will start automatically after the start signal. If the boy steps on a jump stand, the boy will make a jump and it'll be a shorten of time. Avoid the obstacles by jumping. If the boy touches the obstacles, he'll trip. If you land on a obstacle after a jump, the boy will make a back flip jump. The time until the goal will be the record.
Tags: boy jump , jumping boy arcade , jumping boys , jumping boy