Asura Cross



    Asura Cross's review

    Published: 2013-05-24, by Peter Warrior.

    A worthy 2D fighting game, at last

    • Story mode
    • Two player versus
    • Customization and unlockable stuff
    • Minor user interface issues
    • It can be too chaotic

    "King of the Street Fighters 2013"

    Although I usually distrust developer's descriptions starting with "fight for your destiny" or any other similar cliche, I was quite intrigued to review this Gamevil's Asura Cross. Firstly because I hoped it was a 2D fighting game because mobile gaming is too short of them, secondly because it seemed to get away from Gamevil's usual design. Fortunately, I guessed both right.

    Therefore, here's what we were looking for: a classical 2D fighting game, two characters clobbering each other and as much button mashing or surgical combo making as you wish. Super attacks, button combinations, an on-screen pad and a few tweaks to fit fighting into mobile devices, mainly the chance to hold a button instead of tapping it three times.

    The best part comes when you can unlock new characters and assign them moves and techniques, which I don't know what you have on mind, but for me it looks like a dream come true. Characters aren't as charismatic as you'd expect, but it doesn't matter because they're pretty original, there's even a judoka girl, something we didn't see since World Heroes. Only a few flaws, though: tutorial is slow and heavy, texts are too long even if you tap on the fast forward button, and everything can be absolutely discouraging for players not used to it. Indeed, some facets of the game might be discouraging even for cutthroat gamers.

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    Peter Appszoom logo

    by Peter , Appszoom

    May 24, 2013

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