Let me resume the plot in a few sentences: can you figure out who is trapped inside a hospital in the midst of a zombie outbreak? Yes, it's you! And who will use every firearm available to shoot them all down? Wow, it's you, too!
Dead on Arrival is a survival game: you have to successfully survive every wave of enemies and improve your weapons spending money you earn here and there (mostly for killing things). You can also repair doors to save time to help recover from the breathlessness. Atmosphere is creepy, and every wave is preceded by a brief black out to make things creepier. There's blood everywhere and enemies are, as they are supposed to be, stronger at every wave you have to face.
Graphics are nothing to write home about, but they do their job and give a false 3D sensation which is pretty good unless you are mending a door and a zombie leans his ugly face out of the next room and bites you before you can say "shouldn't I be doing anything more productive?" backwards. Music is generic zombie film soundtrack, which is appreciated because some traditions are worthy of being kept. The worst part is the control system: it's too tricky and doesn't help either to survive or to enjoy the experience of dying. Lastly, it's quite short, though we've been told that there'll be more chapters in the new future.
In conclusion, is it worth to give it a go? Yes, of course. Haven't we said that it's about zombies?
Does it set a new height on replayability and gameplay? Quite not. However, it doesn't matter. If you're really into it, you'd be playing it instead of reading this review. Unless someone had eaten your brains out, of course...
Graphics can be set to low or high settings to run on nearly every device with Android 2.2 or higher.
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by Peter , Appszoom
Oct 01, 2013