Unlike existing mobile benchmarking applications available for Android enthusiasts, the Electopia OpenGL ES 2.0 benchmark is written by game development experts in a manner that is representative of advanced, real world mobile games. Electopia provides accurate graphics performance measurements along with unique features like the ability to isolate GPU performance from other system factors like LCD resolution.

Read more about Electopia and Tactel at http://www.tactelus.com

Key features

Electopia features high end features such as

•Particle Effects

•GPU skinned character animations

•Water surface rendering using normal maps

•Cube map reflection materials

•Projected Shadows

•Depth of Field post processing effect

•Bloom post processing effect

•48 000 average triangles per frame

The Future

We are planning to add a lot features to the Electopia benchmark in the

future, these are just a few:

Breakdown of frame draw and benchmark options for:

•Fill Rate

•Pixel Shaders

•Vertex Shaders

•Shader particles

More customizable options

•Texture filtering

•Different vertex modes

CPU specific tests

Happy benchmarking!

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