In the absence of true fighting games, mostly due to how on-screen controls and human mind work, we've seeing the advent of a new fighting subgenre halfway between dancing games and gesture-based combinations. Said otherwise, you have to timely tap or swipe to attack and dodge, but you are not limited to a certain gesture and can improvise a little. Between stages, you'll have to manage the few treasure you get and lure friends to have more allies that can be summoned if things turn to the wrong side.
Monsters are impressive, and gameplay is interesting. However, loadings before and after every battle can drive you despair; and some actions are quite unclear and you can get hurt by a gargantuesque bug because there's no way to tell if that monster is attacking from its left or to your left, therefore making dodges and you luck overall, something if somewhat haphazard. More customization options would have been great, too.
Anyway, here it is. Give it a hero, you hero, and decide by yourself.
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by Peter , Appszoom
Apr 23, 2013