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When RetroMaze first starts it will shout on the network 'I want to join a game'. If another RetroMaze game is within earshot, then it will respond with 'come join my game'. Local multiplayer games offer a level of player interaction that is not possible over a distant Internet connection. Fast reflexes and the physical presence of other players add a new level of excitement. Up to 8 players can spontaneously join a match.
In true retro style maze objects such as players, teleports, power-ups and bullets are all rendered in glorious text. Power-ups give added abilities including invisibility, temporary immunity to explosions and bullets, and ‘walk-thru’ maze walls. The ‘disguise as wall’ power-up offers stealth tactics. The player can blend into the maze background and take any unsuspecting opponent by surprise.
RetroMaze also offers random elements of surprise. The ‘big bomb’ can change the tactical situation in an instant. To survive the bomb, players must occupy a teleport. When there are less teleports than players or more than one player heads for the same teleport, the game becomes a musical chairs scramble for survival.
The Lite version offers 5 mazes with occasional advertising. The full version offers unlimited play and over 30 different mazes, each with a unique strategy and game play.
How to Play
RetroMaze will automatically find other players over a local WiFi or Bluetooth network. For Bluetooth, you must be paired with the other players device. Once paired, a Bluetooth connection will happen automatically when both devices are within range.
There are several ways to move about the maze. Touch and hold will automatically send your character to the desired location in the maze using the shortest available route. If a route is not found, then your character will not move. You can also move using the arrow keys in the bottom right hand corner.
Tap the screen to fire a bullet in the desired direction. For example, tap on the left side of your character to shoot left. You can also fire by tapping the score in the bottom left hand corner. The bullet direction will be the same as the last movement direction or the last arrow key pressed. The highlighted arrow key shows the current bullet direction.
You can select the type of bullet by tapping the weapon type on the left hand side of the screen. You can place a wall or mine by tapping the drop wall and drop mine buttons in the top left hand corner. Your mines cannot be seen by other players and vice versa.
[^] Mine. You can only see your own mines.
[#] Normal walls. Can be placed with the drop wall button and destroyed by super bullets.
[@] Impenetrable wall, cannot be destroyed.
[:] Pass thru wall. Allows bullets to pass thru.
[|] Rubber wall. All bullets bounce off this wall.
[>] Deflect bullets clockwise
[<] Deflect bullets anti-clockwise.
["] Wall bomb. Explodes into a line of walls when hit by a bullet.
[9,8,7,..0] Big bomb! Explosion ring covers entire maze. Teleports become [%] and are a safe haven from the explosion.
[&] Bullet splitter. Splits players bullets into three ways. Points acquired by the split bullets is awarded directly to the player.
[?] The joker. Anything can happen when collected or shot.
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Introduced highest rating achievement.
Improved multiplayer response.
Made AI a bit more fallible.
Fixed minor display bugs.