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10,000 - 50,000 downloads
by mattwilson1 on 01/07/2012
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by Tyler Scott MacLeod on 09/12/2013
For instance: the Half Moon technique, which says it breaks blocks isn't effective against the only regular mobs that matter - the spinning yellow guys. Basically it is a strategic combat game with broken mechanics.
by Cameron Adamthwaite on 30/09/2013
by Paul White on 21/09/2013
Would be better with nVidia Shield support :)
by Tyrone Finley on 08/09/2013
Give us Nvidia Shield support already.
by Marcus Williamson on 08/09/2013
I just really like games like this- not enough walk-along beat-'em ups. And this one is done so well- lovely shaded cell animation and excellent slow-mo effect when your samurai decapitates someone or slices them clean in two. Nice level design too.
by Cesar Velazquez on 03/09/2013
Great game. Needs controller support.
by mike long on 31/08/2013
by Benjamin McSpadden on 25/08/2013
I really enjoyed this game. Now that I've connected my ps3 Sixaxis controller I would really like to play this game again with controller support. Please update!
by Anthony Cappiello on 20/08/2013
Give us an update for Nvidia Shield support.
by Jose Alberto Alvarado on 17/07/2013
No me canso de jugarlo, muy buenas gráficas, buena dificultad en todos los niveles
by Lee Oleary on 14/07/2013
Not bad by any standards
by Eric Belanger on 16/06/2013
Easy controls and nice rhythmic combat make this game very enjoyable. Platforming segments are uninteresting though and got in the way of combat.
by Jino De Castro on 23/05/2013
by Björn-Falko Andreas on 12/04/2013
The game is nice. But having to play with on screen buttons when all other Madfinger games support PS3 controllers is a bit daft. Could you please patch it in?