100,000 - 500,000 downloads

  • Awesome atmosphere and storyline
  • High quality yet indie touch
  • Nothing relevant
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Expert's Review

"It's blackening"

Reviewed by / Dec 05, 2012

A rich point and click adventure

While we were wondering why mobile gaming isn't as fertile soil for classical adventure games as it would seem, here it comes Yesterday, created by Spanish developer Pendulo Studios and distributed worldwide by Bulkypix. If Yesterday reminds you of that lovely PC game called Runaway, it's because Pendulo is behind both titles.

Yesterday brings a native interface -especially suitable for tablets- to make gaming experience more enjoyable. However, its best virtue is how deep and rich its storyline is, a truly noir novel in which you actually want to find everything to advance to further stages and how what's going on and why (and who's the assassin by the way). In addition, it's well worthy to have your earphones at hand, because soundtrack is absolutely above average regarding this kind of point-and-click games. The hint system has been delicately designed to let players safely tightrope walk between spoilers and insanity.

You will play alternatively one of the three player characters to unwind the story. Everything around this game has a careful, high quality yet indie touch, from several brush strokes paying homage to the genre to an overall atmosphere of intrigue and mystery. Although there are no gore or nude scenes, there's blood and guts here and there, so this game may not be suitable for children. We'd like a system to choose between a bloody and a milky version of the game, if it isn't much to ask.

Anyway, there's no real reason to not install the free version. Then, it will be up to you whether to upgrade to the complete version.

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Developer's original description available here
"With all the polish of a major, mainstream release, Yesterday is not a game to be missed." (Gamezebo)
"An experience you'll be unlikely to forget." (Joystiq)
"Yesterday will sate the needs of adventure game fans." (Destructoid)
"The game feels like a painting come to life." (Strategy Informer)
"One of the best point-and-click adventure games to come along in recent memory." (Gamezone)
The first thriller by the indie studio that created the million-selling Runaway saga!
A psycho is killing beggars alive in New York. A Y-shaped scar forms in the hands of seemingly unrelated people. The press and the media just don't care, so Henry White, a young NGO volunteer, will be the first to investigate the crimes with his friend Cooper. They are two of the three playable characters in Yesterday, the third being none other than the enigmatic John Yesterday, who is dragged into this twisted plot after his memory is completely wiped.
How far will you go to find out who John Yesterday is?
An adult, noir thriller full of unexpected twists and turns.
A magnificient visual style that mixes videogames, movies and comics.
An innovative interface based on innumerable blow-ups. A perfect game for your tablet!
Useful and well-designed help for players, via a hotspot marker and text hints.
A rich musical score that not only fits but also enhances the story.
A storyline full of discrete references and tributes to movies, series, games, music and novels.

Recently changed in this version

Resolution screen bug fix

Lists with Yesterday

Some lists where this application appears: Games.

Comments and ratings for Yesterday
  • (67)

    by Elaine Heggie on 12/04/2014

    Compelling story that kept playing for hours.

  • (67)

    by Karen Beveridge on 12/04/2014

    Great game but starting to annoy me by always gliching back onto it get this fixed 5 star if make it not do this

  • (67)

    by Mihir Joshi on 12/04/2014

    Superb Mystry

  • (67)

    by gracie green on 12/04/2014

    Excellent game. Hope there will be another.

  • (67)

    by An Droid on 12/04/2014

    A bit annoying to get things done but other than that, great game, couldn't put it down, had to play to the end (3 am)

  • (67)

    by Saif Khan on 11/04/2014


  • (67)

    by Chris Garst on 11/04/2014