100 - 500 downloads
- Easy to learn yet challenging
- Nice use of physics
- It could have different trains and fantasy challenges
Build a bridge to let the monorail get to the other side
Has everybody seen that The Simpsons episode where they build a monorail in Springfield? OK. I had to ask.
In fact, Monorail is bridge building game, much like many previous similar games with the main difference that this time it'll be a brand-new and classy monorail instead of a train or whatever what will cross the bridge. In order to make things happen, you have to manage resources to arrange pieces and praise to the laws of Physics.
Controls are somehow tricky unless you have a large screen, but user interface is clean and does what it should. Graphics aren't top notch either, but fulfill their purpose, so no complaints in this regard.
Although it might not be as complete as other similar games, it's enjoyable and a source of hours of brainy entertainment. Recommendable for who already like building games (shouldn't we call them "bridging" games from now on?) or who are looking for their first one.
Monorail is the successor to the very popular Link! bridge-building game. In Monorail, your resources usage is limited only by your budget, which varies from task to task. Each project has different resources available, too. By combining them in creative ways, you must build a stable, low-stress bridge.
Your score is determined by how much money you have left in your budget, as well as by how well your bridge reduces stress. Your construction materials may weaken or break during crossing, and in later crossings heavy trains may create additional challenges to creating a stable bridge.
Monorail uses some of the principles of civil engineering to create stable structures. Creating bridges using randomly-connected girders, cables, brick, and stone will probably not turn out well. Instead, you'll need to think like an engineer
* Will a rectangular or triangular girder structure provide less strain on the girder joints?
* Does it make more sense to attach rope near the beginning and end, or near the middle?
* How can you use logs, which are similar to wood girders but fixed-length, to best support your girders and track?
* If you stack too many stone or brick, will they begin to crumble under the weight?
You should also consider the physical properties of the construction materials, and how the sheer and tension caused by the weight of your rail cars affects your construction. On some crossings, rope (which is cheap) may provide additional support from above, but if there are limited number of connection points it may be better to use steel cables (which is stronger than rope, but more expensive). Some materials, like brick and stone, are stackable, but each object in the stack puts pressure on those below it, which may cause the bottom brick or stone to crack or crumble.
Several user controls are available, including zoom in/zoom out, grid overlay toggle, show/hide bottom controls, reset the entire level, undo, and delete (the "X" icon). This should be fairly obvious based on the icon. At the far right, bottom corner is an up/down arrow to toggle the bottom control bar display. A similar control is available at the top right corner.
Many of us have built bridges with toothpicks in school projects, or created a sturdy structure with a limited number of tools and materials. We all know how challenging - and rewarding - this can be. Now you can have that kind of fun in your pocket or purse all the time with Monorail!
If you believe that you have achieved an optimal bridge for the level, please take a screenshot of your bridge (or just a normal camera picture!), and post it to the Gold Rush Facebook wall at:
Or, if you're having difficulty finding a good solution for a particular level, check our Facebook page for ideas and comments from other Monorail users. Also checkout "Link!" and "Gold Rush", which are Monorail's sister games.
Get ready... let's build!
Version 1.0 is the first global release of Monorail.
Skip this game, made it to level three before getting a 'null pointer error anchor' something something, then the game crashed, restarted game, bug happened again. Was recommend this game because it was supposed to be better then the game it is copying.