Touch the screen to swipe obstacles away and tilt the device to roll the ball to the goal while staying away from holes and lasers.
This is a preview including only 12 levels. Please let me know what you think about the game so far and what features you would like to see in future versions.
Swipe n Roll is using the open source game engine Libgdx which includes the physics engine Box2D.
Graphics and level design contributed by Olof Brickarp and Pontus Blomstedt.
Tags: box2d roll ball after swipe, box2d swipe, swipe a ball libgdx, swipe for libgdx, tilt libgdx source.
This is a preview including only 12 levels. Please let me know what you think about the game so far and what features you would like to see in future versions.
Swipe n Roll is using the open source game engine Libgdx which includes the physics engine Box2D.
Graphics and level design contributed by Olof Brickarp and Pontus Blomstedt.
Tags: box2d roll ball after swipe, box2d swipe, swipe a ball libgdx, swipe for libgdx, tilt libgdx source.
Recently changed in this version:
Fixed bug that caused black rectangles after being paused.





Comments and ratings for Swipe n Roll
(80 stars)
by Sengchheang on 24/03/2012
Nice since the first upload!