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1) The dealer shuffles a pack of cards and deals four cards to each player and four cards face up on the table. The remaining cards are put aside.
2) Starting with the player to the left of the dealer and continuing clockwise, each player in turn must play one card out from hand face up on the table. The played card can either
2.1) capture card(s) or build(s) from the table. In case of a capture, the player picks up this card and the captured cards and stores them all face down in a pile. If there is no capture the played card remains face up on the table.
2.2) make a build by either combining with the existing build or some face up card(s) on the table. You must have a capturing card in order to make a build.
2.3) make another build next to and have total point equal to an existing build.
3) When you can neither capture card(s) nor make a build, you just place your card face up on the table next to other face up cards. This is call trailing. You are allow to trail a card even that card can make a capture. Whether a capture was made or not, the turn passes to the next player.
4) When all players have played all their cards, there is another deal of 4 cards. And the next player start playing again. When it comes to the last dealing of cards, the dealer has to announce “last”. In this last hand, the last player who makes a capture also wins any cards left on the table. The game then ends and each player scores according to the cards they have captured according to the following rules:-
4.1) A player who has the most cards get 3 points.
4.2) A player who has the most spades get 1 point.
4.3) Each Ace score 1 point.
4.4) The 10 of diamond called Big Casino or the Good Ten scores 2 points.
4.5) The 2 of spade called Little Casino or the Good Two scores 1 point.
If there is a tie for most cards or most spades, no one gets score.
When a player scores 21 or more, the match ends, and whoever has more score win the match.
Ensure the Help page can scroll.