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Players take turn to be the dealer. The dealer deals the first card face down to the opponent and then one card to itself until each player has 13 cards, then the next card face up on the table to start the discard pile, and the remaining pack face down on the table as stock. The non dealer plays first. A player begins the play by either taking a face up card from the discard pile or a face down card from the stock. then discard one card face up from its hand on top of the discard pile. If the player chooses to take the top card of the discard pile, that card cannot be discarded in the same turn, the player must discard a different card.
A player declares and wins the game if after discarding a card and all the thirteen cards on hand can be melded into at least two sets of run, one of the two runs must be pure run without the use of a joker. This is known as “going rummy”. The total points of unmelded cards (deadwood) in the opponent's hand become the score of the winner. The game continues until a player's score reach a limit agreed by both players. Ace and other face cards score 10 point each. Other cards score as their face value. A joker is zero point. When the stock runs out, the discard pile except the last discard card is reshuffled as stock.
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