The game is played by revealing squares of the grid, typically by clicking them with a mouse. If a square containing a mine is revealed, the player loses the game. Otherwise, a digit is revealed in the square, indicating the number of adjacent squares (typically, out of the possible eight) that contain mines. In typical implementations, if this number is zero then the square appears blank, and the surrounding squares are automatically also revealed. By using logic, the player can in many instances use this information to deduce that certain other squares are mine-free, in which case they may be safely revealed, or mine-filled, in which they can be marked as such.
- Hold the block to show Red Flag.
- Hold the red flag to hide.
Recently changed in this version
- Easy 8*8 ,10 mines.
- Normal 10*10,20 mines.
- Hard 12*12,30 mines.