Heartlight

Heartlight

10,000 - 50,000 downloads

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A remake of the legendary classic "Boulder-dash" type Atari DOS game. Dodge falling boulders, avoid exploding grenades, and solve extremely challenging puzzles in your quest to get all the hearts! Expect to be challenged in ways you can't even imagine!

Heartlight is a puzzle game originally developed by Janusz Pelc for 8-bit Atari in 1990. In 1994, an MS-DOS port (Heartlight PC) was published by Epic Megagames along with two other games by Janusz Pelc in the Epic Puzzle Pack.

The game is set up on a 12x20-square grid. Some of the levels make full use of the space, others fill unused space with a moving background. The game is played as from the side (unlike some bird-eye-view puzzle games), with gravity playing an important part.

The object of the game is to help Percival, the elf character you guide with your keyboard, collect all the hearts on each level and get to the door. Different objects with unique characteristics aim to make reaching this goal more complex.

Basic objects you will see on almost every level include bombs, rocks, and hearts. While hearts are one of the goals, they can also fall on and kill Percival. Bombs blow up when squashed or dropped on a hard surface. Rocks squash Percival and can blow up bombs. There are several other objects that you come across while playing the game, and the only way to learn about them is to experiment. Several kinds of walls and empty space also have unique properties that must be tested.

Heartlight has been compared to other popular puzzle games such as Boulder Dash and Supaplex.

Programmed by Roan Cooney
New Music by Lennie Budgell

Original game released under the Creative Commons

Tags: heartlight, jogar heartlight.

Recently changed in this version

Fixed error in level 66, where the player would die even upon completing the level.

Fixed error where restarting the level would occasionally cause the game logic to perform twice as often as was intended.


Comments and ratings for Heartlight
  • (59 stars)

    by James Smith on 03/04/2014

    This is a brilliant puzzle game that is ruined by a rigid control scheme. It becomes unplayable in the timed segments of the game. Please make more intuitive controls. Thanks.

  • (59 stars)

    by Sonia Helena on 13/01/2014

    This is the game i played when i was a child

  • (59 stars)

    by Teresa Filson on 15/12/2013

    use of skill and mind is thr only way to beat this game.

  • (59 stars)

    by Ole M on 22/09/2013

    I give 2stars for the controls, but an extra 2stars for the effort. I just love these types of games, and it's great that people try to make such games on new platforms.

  • (59 stars)

    by Monika Kaslová on 27/08/2013

    I must turn off my tablet, because app launcher stops working! Immediately unistalled, after tablet starts.

  • (59 stars)

    by Shawn Meilicke on 13/08/2013

    The game is fun but the controls are not easy to use on an s4. Sliding too much to the left makes me hit the back button, and too far to the right causes a click on the ad, and I feel that I slide off the e-dpad too easily and find myself dying because it fails to register a change in direction on time.

  • (59 stars)

    by James Trinklein on 12/07/2013

    I would love this game if I could get past the controls, but I can't, they're just terrible.