Dungeon Ascendance Roguelike

Dungeon Ascendance Roguelike

5,000 - 10,000 downloads

Pros
  • Original
  • Artwork
  • Addictive
  • Touch of humor
Cons
  • Needs and upgrading system
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Expert's Review
7.3
Great

"Dungeon Puzzler"

Reviewed by / Feb 07, 2014

Escape the dungeon using swords and wit

Seramy Game's Dungeon Ascendance is an original game that merges both puzzle and dungeon crawler gameplay.

You must select one of the 12 unlockable heroes (warrior, adventurer, wizard and wanderer classes) and try to escape each dungeon level. Of course, most of the dungeon is covered and it will be unveiled only as you pass through.

Among potions, chests and swords you'll also find goblins, trolls, skulls and dozens of enemies blocking the path. You can try to kill them but soon you'll discover some are tougher than you are. Wander about the dungeon and try to find a weaker spot to pass through.

You must put all your cunning to work, otherwise, you will stay trapped in that ragged dungeon forever.

Dungeon Ascendance is set in 2D cartoony graphics with an evident touch of humor. Move the guy, collect items and attack all by tapping the screen. Straightforward and responsive controls.

I'm just missing an upgrading system to upgrade character's skills and weaponry.

Regardless, an original and addictive game.

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Developer's original description available here
Dungeon RPG meets Roguelike meets Dungeon Puzzle game in Dungeon Ascendance!

Not played before? Try before you buy: Free version available! (link below)

"The perfect pocket-sized RPG" - pocketgamer.com

Choose one of twelve brave heroes then conquer a dungeon filled with monsters and loot! Use a tactical mixture of abilities, items, spells and cold, hard steel to fight your way to the exit. But beware! The stairs are guarded by a fearsome Dungeon Master who isn't planning on letting you past.

The full version features twelve classes with unique abilities, fifteen dungeons and a whole lot of tactical rpg-puzzle gameplay. You also get a full achievements system including unique challenges for every class.

If you completed the Free Version you can unlock your progress in this version - so you don't lose anything upgrading!

Brand new graphics from ShroomArts! Not exactly pixel art, but in the great tradition of 16-bit and console RPGs. Veterans note: the old tiles are still available from the Config menu.

So why do we call Dungeon Ascendance a roguelike puzzle game? DA has the random, proceedural level generation of a roguelike, the turn-based combat of a roguelike and the varied classes of a roguelike. But it also has the level-by-level, strategic 10-minute satisfaction of a puzzle game. There's never just 1 solution to a level but the game feels at least half a puzzle.

Sure, DA plays out differently to traditional roguelikes like nethack, ADOM, Dungeon Crawl or brogue but we like to think the heritage is still strong! Call it a strategic, dungeon-based, coffee-break, puzzle roguelike RPG if you will!

Compatible with Android phones and tablets. Care has been taken so the game runs well on low-end devices (HTC Wildfire etc.).

New tiles by ShroomArts (http://shroomarts.blogspot.com/). Old tiles by the crawl-tiles project (http://code.google.com/p/crawl-tiles/) [CC Zero]. You guys make these kind of games possible. If you like a good roguelike, check out Dungeon Crawl Stone Soup, now on Android & PC!

Enjoy!

Reviews (free & paid):

"the perfect pocket-sized RPG for players who dont want sessions to drag on for hours" - pocketgamer.com

"Is it a good game for your fifteen minute coffee breaks? Yes. Is it a good game for the twelve hour road trip to attend a wedding you don't really want to? Yes, definitely." - jayisgames.com

"a fun little romp through some classic dungeons" - RootzWiki.com

"Love it ! My favourite time killer !! Some of the classes are really-really challenging .. but I have all achievements unlocked now. Please update with new content! Can't wait !! 6 stars !!" - Google Play reviewer

"So much fun! Don't let the 16 bit graphics fool you! With regular updates that give you new goodies, this game just keeps getting better and better! Keep up the good work!" - Google Play reviewer

"Expect numb legs during toilet breaks!" - Google Play reviewer

"Rogue like Awesome!" - Google Play reviewer

"Please make a dungeon ascendance game for the desktop PC. I would play it to death." - email review

"Good remake Of old school dungeon- crawlers for android. I'm very happy i found it." - Google Play reviewer

Recently changed in this version

Upgrade note: Please finish the current dungeon before upgrading. After you play through your next dungeon, new content will unlock, if you meet the requirements.

V2.1

* New animations
* [the config menu can be used to enable new / old tiles & animations]
* Minor bug fixes - setting small tiles on small screen devices should now be easier

Full changelog:
http://www.seramygames.com/version-changelog.html


Lists with Dungeon Ascendance Roguelike

Some lists where this application appears: Reviewed by Emmanuel Lund.

Comments and ratings for Dungeon Ascendance Roguelike
  • (70)

    by Ben Fearn on 10/04/2014

    Really underrated puzzler. If you're into math and strategy, this one's for you!

  • (70)

    by Christopher Pasillas on 05/03/2014

    This class is unplayable without this feature and it makes me very sad. Other than that, awesome game. This is a math puzzle, which is awesome. "Normal" roguelikes are hard because of randomness. This one is hard because you're not good enough at math.

  • (70)

    by Brian Freese on 01/03/2014

    Not great if you hate math, though.

  • (70)

    by Melon Mak on 28/02/2014

    Someone please tell me how to unlock Ninja and Translator , thanks.

  • (70)

    by Robert Ross on 26/02/2014

  • (70)

    by Alejandro Castro on 21/02/2014

    Prepare for death upon death when playing. Serious strategic gameplay is needed to succeed, to the point of measuring when to level up and against which creature. Simple math is a must to calculate different outcomes and choose the best path. And even aft

  • (70)

    by Daniel Rüttgens on 11/02/2014