10,000 - 50,000 downloads
by Tony Fran on 07/06/2014
by Allina Srey on 06/04/2014
by Bunheng Cheng on 22/02/2014
by Rushiraj Patil on 29/01/2014
by Manju Nl on 16/11/2013
by Edvinas Kilbauskas on 06/10/2013
I have a little question. But I think I know the answer. Did you use regular mesh with normals and vertices, or did you just normal-mapped simple quad? I think its latter, because its faster.