Manage, manage, manage
By: Peter Warrior on: Sep 03, 2012
Since Sim City landed on our lifes more than twenty years ago - how time flies! there has been quite a handful games that follow it and tried to bring us the experience of high management and, by the way, to fulfill our demiurgic needs.
We have chosen a nice selection of management games. There are many more and we dare you to find out the best. Meanwhile, here's a conservative selection. Enjoy it.
Enchanted Realm is the first of this chart of recommended management games not only for its own quality, but also to represent the huge effort that Game Insight has put to create and promote this genre. The creators of Paradise Island, Airport City and My Country (maybe the best approximation to the original Sim City) among many other high quality management games (usually rated 4/5 or higher so far) kept their spirit in this game and at the same time added fantasy features to spice it up. It's also an excellent example on how the freemium formula should work.
Miracle City is a stereotypical management game, perfectly suited for players coming from Facebook management games because it works nearly in the same way. In short, it's as is DroidHen would have brought FarmVille a step further adding urban elements to the already well known rural features we are so used to.
Among the games commented here, this is perhaps the most childish of them all. This doesn't mean it hasn't a lot of options or whatever, we are just talking about the overall look of it. In the end, it's set in a fairy tale setting full of rainbows and bright colors. It might be a little bit cheesy, but it's a nice game to introduce children to management games. An other option would be Smurfs' Village, but we preferred to include this Gameloft's game because it isn't as well known as also deserves our -and yours- attention.
Townsmen is set on a quite realistic 18th century France, stepping back from fantasy and medieval settings. Bakeries and farms are more important than barracks and castles, and there's no way to cast spells, invoke dragons or ask for elves' help. Your main goal to win is to keep your plebeian and villeins happy, because they are prone to rise and burn stuff down.
Curiously, there isn't any Sim City version on Android, even when the original one went open sourced a time ago. What it has come instead, endorsed and enforced by Facebook and Social Media, is The Sims.
Even when it was pretty obvious that The Sims franchise would flow into mobile social gaming rather sooner than later, there's who thinks that this game has mostly lost out in the process, because it heads away from the more complex architectures and patterns the PCs can offer, in exchange for simpler routines comparable to Pet Society. On the other side, if The Sims are about simulating socialness, why don't mirror users' social life instead?