Imagine Learning

Imagine Learning for iPad


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+ By Imagine Learning, Inc.

View bigger - Imagine Learning for iPhone screenshot
View bigger - Imagine Learning for iPhone screenshot
View bigger - Imagine Learning for iPhone screenshot
View bigger - Imagine Learning for iPhone screenshot
Imagine Learning® harnesses the power of technology to teach language and literacy to students around the world through engaging, interactive instruction. This mobile app is a companion to the Imagine Learning server and allows students and teachers to have flexible access to the extensive curriculum activities.

Imagine Learning lessons and activities are designed for Pre-K through 6th grade students. A personalized learning path differentiates instruction and boosts student achievement for English language learners, struggling readers, early childhood students, and students with disabilities. Imagine Learning includes thousands of fun, interactive, research-based activities, so students have fun while learning! Build a crazy monster while learning the alphabet. Play basketball while learning to spell. Free aliens by identifying the correct letter. Learn to read over 70 different books.

Children encounter activities in four main areas: letters, phonological awareness, reading, and vocabulary. Instruction is offered in a variety of literacy skills including letter recognition, reading comprehension, idiom comprehension, vocabulary development, phonic rules, spelling, rhyming, and phoneme segmentation.

The Action Areas™ tool allows educators to measure student improvement, identify specific areas students are struggling with, create skill-specific intervention groups, and access supporting activities to use for reinforcing concepts.

Please note this app will not work without an installed Imagine Learning server, which is sold separately.

Tags: imagine learning, imagen learing, apps for imagine learning login, imagine learnings, imagine learn apple, imaginelearning en.

Recently changed in this version

- Fixed an issue associated with a rewards activity in Making Music that caused the activity to stop playing.
- Fixed an issue where time spent playing activities was not properly recorded if a student exited Imagine Learning by closing a web browser, rather than by clicking Exit within the program.

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