by: Stefano Reboste • 2
A 'old style' ADVENTUREGame for a coffee-break Dungeon.
- randomly generate dungeon levels
- combat system turn-based (no real time)
- auto "save/restore" stats & items
- recoverable state from dead: (NO 'perma-dead' but loss of bonus: experiece and gold)
- single player off-line game: network access is required only to support AdMob
(no ads in the premium version).
- basic 2d graphics
Beta version 1.0 WIP
Restored from a experimental old game when I was young.