Conway's Game of Life
by: Baiels • 360
The Game of Life is a cellular automaton devised by Dr John Conway in 1970. The game is a zero-player game, meaning that its evolution is determined by its initial state. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
The rules of Life:
1. Any live cell with fewer than two live neighbours dies, as if by needs caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours cells will come to life.
Change the colors
Change simulation speed
Change the size of the world
Create or modify the initial configuration
Create random patterns
Insert alive cells while running the simulation
Select the edge wrapping behavior
Color gradient with cell age
More than 850 predefined patterns!
Select your favorite patterns
Save and delete your own patterns
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For more information about the Game of Life: