DOWNLOAD  $1.00

Don't Move

    Don't Move icon

    Don't Move

    by: 179 9

    9 Expert
    rating
    DOWNLOAD  $1.00

    Screenshots

    Don't Move's review

    Published: 2014-03-11, by Peter Warrior.

    A nonsense game based on nonsense premises but with somehow an artsy message beneath

    9
    • There's a ninja with Lemming tendencies in it.
    • Scathing discourse
    • It's a mere jibe

    "And here it is the height of retro-post-pixel-ism"

    First off, I think Don't Stop is more a performance about the absurdity of nonsense leisure than something worthy to be actually played, playing over the key concepts of the developer as a trader of failure, and the user as a mindless amoeba whose only goal in existence is existence itself.

    I deeply appreciate how this game goes beyond gaming, even reaching the point of no-return where it can't be considered a game anymore. As a matter of fact, it's a really bad game, unfathomably unrewarding and utterlier pointless then the games it criticizes, thence a paradox of launching a worse game to start a debate about bad games. This provokes a feeling of futility and uselessness, which we all may agree it's part of the message the artist transmits but whose catharsis is bleak (and costs 1$).

    As what we could call an "intervention", it's lovely and very welcomed, but it must be treated as what it is: a piece of protest art sold in an App Store. STVR's not selling a game or an app nonetheless, he's putting up for sale an experience, one that could have been pushed even further.

    In the end, since it's in a game store, where function is dependent on artwork, it must be rated as such: merely a game, a very bad one. Anyway, we should thank its developer for releasing something as bad but in its very own way far more valuable than plenty of well-made, rehashed games that roam the Store every day.

    Just a last word: for those who think that the dev is somehow tricking people, it must be stated that it's clearly claimed in the dev's description:

    Don't Move is about ninjas = yes, there's a ninja in it

    failure = what would you expect of an apparently unbeatable and unruled game (which is not)

    ludonarrative dissonance = gameplay mechanics don't match the 'message' or story. Get used to this term, it's in vogue.

    player investment manipulation = gimme a buck and I'll explain what this means to you.

    Aaand if you were wondering how it's played, just install it and follow the instructions therein.

    Peter Appszoom logo

    by Peter , Appszoom

    Mar 11, 2014

    Description

    Don't Move is about ninjas, failure, ludonarrative dissonance, and player investment manipulation. This highly popular game is finally available for your mobile cellular telephone!

    Users review

    from 179 reviews

    "Great"

    7.8