Minesweeper, Redesigned

    Minesweeper, Redesigned icon

    Minesweeper, Redesigned

    by: 575 7.6

    7.6 Users



    The Minesweeper.
    But Redesigned.

    The aim of the game is to clear the minefield without detonating a mine.

    The game is played by revealing squares of the grid by tapping them. If a square containing a mine is revealed, you lose the game. Otherwise, a number is revealed in the square, indicating the number of adjacent squares that contain bombs.

    By long press, a cell can be marked as having bomb.
    By double click on an open cell, you open trivial neighbours.

    - Seven levels
    - Achievements
    - Several public leaderboards
    - Multiplayer (experimental)

    Aslo, see for something else.

    Users review

    from 575 reviews



    Users comments

    Sam Keddy

    by Sam Keddy

    Jul 24, 2017  |  "Poor"

    Poorly programmed. Had a glitch on my second game which made it unwinnable, and even on the easy levels you have to guess, which you shouldn't have to do.

    Fernando Aguirre Baeza

    by Fernando Aguirre Baeza

    Jun 25, 2017  |  "Good"

    Sometimes the numbers don't correspond with the number of mines surrounding

    Sebastian Lau

    by Sebastian Lau

    Jun 23, 2017  |  "OK"

    Weirdest mechanics I've ever seen. The bomb count indicators are so subtle and hard to recognise.


    by megajunkie101

    Jun 19, 2017  |  "Awesome"

    hey devs, im a long time minesweeper and i play pretty fast paced, love the game, 5 star . . but can there be like a pause button cause i notice even when i leave the app, the time is still running, and i enjoy playing it at my leisure, u cant expect someone to finish inferno and chuck norris level in one go right, also when im on a roll, just doubletaping my way, flagging a mine end up with me accidentally opening it, it really sucks when u have hundreds of bombs to go, dont know if u guys can do something about that, LOVE THE GAME

    Kyle Mitchell

    by Kyle Mitchell

    Jun 13, 2017  |  "OK"

    Not great. The controls could be better, the sounds are awful, and the broken English is so poor that it's distracting. The "achievements" aren't related to gameplay, and therefore have no reason to be in the game. The mine density is not well balanced between levels, so some of the "harder" levels are actually easier than some "easier" ones.

    Matthew Goodman

    by Matthew Goodman

    Jun 09, 2017  |  "Good"

    I would have thought that the technology would exist now to prevent guessing scenarios. This game is nothing you haven't seen before but not bad by any means.