by: Spaces of Play • 1.9K
Spirits are wandering the Earth not for scaring us but to find their way toward the light. However, that's a tough task: although they still have their skills, they don't know how to use them anymore. Spirits will need your ability to solve puzzles in order to guide them to the vortex and free their souls. Would you help them?
Thus, the goal is to get spirits to the vortex. Spirits have different skills: grow, dig, blow, fast-forward and collect plants. Use them to avoid obstacles, climb walls and jump spikes. In each level, there's a minimum goal of spirits that have to get the whirl. This means that you can only use the skills of some of them if you want to reach the level goal. Be efficient.
Impossible finishing this review without mentioning graphics and soundtrack: the game is challenging, right, but there's no way to get stressed since its minimalist graphics and relaxing music ensures keeping you in a good mood.
In this demo version there are up to seven levels (only three of them unlocked, the others will be unlocked when you beat the previous level). Get its full version to unlock all levels.
Tags: demos for spirits
by Manu , Appszoom
Oct 05, 2012
"Art so beautiful it could have been lifted from a Miyazaki movie." –WIRED
Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.
"Striking art and innovative gameplay"
"Spirits is clever, challenging, and beautiful"
"Spirits is an outstanding blend of puzzle and strategy"
"The overall design -- graphics, animation, audio tracks -- as well as the whimsical element of soaring on the wind, really make this an enjoyable title to experience"
"Gorgeous visuals; ambient music; solid level design"
–Slide To Play
"Where Spirits really innovates is in its look and feel. When the wind physics start to do their thing, the experience is pretty magical"
–TUAW, Mike Schramm
"Spirits is more than just a pretty face, as you'll utilize little creatures to build ladders, dig tunnels, or blow gusts of wind to get their counterparts to an exit. It's similar to what we've seen in Lemmings or Downstream Panic, but the use of wind and the diverse puzzles keep things fresh and interesting"
"Relaxing, stunning, and simple will keep players coming back for more"
"Visually, the game is gorgeous. Everything has a soft, ethereal vibe to it, particularly the soothing ambient music and the challenging (but not frustrating) level design"
–The Mac Gamer
"There is so much attention to detail in this game that once you have finished it you will want to play it all over again"
Winner of the IndieCade "Best Aesthetics" Award, Culver City, California, USA – 2010
IGF 2011: Best Mobile Game - Honorable mention
Sense of Wonder Night Selection at Tokyo Game Show, Japan – 2010
VIDEO & SUPPORT
Visit www.spacesofplay.com/spirits to watch a gameplay video. Search on YouTube for walkthroughs of all levels in Spirits. For questions and support send emails to firstname.lastname@example.org.
If you experience technical problems, please try to reboot your device.