Gamebook Adventures 4: Revenant Rising
by: Tin Man Games • 107
Gamebook adventures were a popular series of well, you know, books, back in the eighties and nineties, that combined choice-your-adventure mechanics with dice and a character sheet (a simplified version of those "true" role playing games use). It was just a matter of time that someone bring them back from oblivion and updates them. This review applies to all the GA series, as there are no relevant differences regarding interface of playability between them.
We won't discuss here the quality of the content, as they are all awesome under thirty years ago standards, but the update is at the same time something great and a missed chance. Great because there are a bunch of lovely little details such as the die rolling on the table and little animations to give the game some pace and intensity. A missed chance because there could have been a lot of customization options we would have liked to really create our own character, and the sections are so word by word the same as then that if you played them as a child you will still remember which options are better. There have been a few gameplay tweaks, though, but nothing able to break the already existing (un)balance.
Anyway, this more than acceptable update on those books we loved so much has to be welcomed and praised because of its professionalism and user-oriented thinking.
by Peter , Appszoom
Nov 18, 2013
Gamebook Adventures returns for its fourth outing in the critically acclaimed series of newly imagined interactive fantasy gamebooks in which you, the reader, control the direction of the story! Along with a realistic dice-based battle system to fight creatures, a great story and beautiful artwork, Revenant Rising will give you many hours of gamebook adventuring! Please note that you do not need to have played any of the previous gamebooks in order to play this.
"The mighty city of Falavia, the military backbone of Orlandes, is under attack from an army lead by a man claiming to be a God. How did this come to pass you ask yourself? You're sure it all started as some innocent adventure in search of treasure but somehow it turned into a nightmare. Also, why are people staring at you strangely? It’s not as if you look like you've recently been brought back from the dead or something. Oh yes, that's right. You remember now... "
"Arguably the best of the Gamebook Adventure series released so far by Tin Man Games, Revenant Rising combines polished gameplay mechanics with an original storyline, flinging you between the world of the living and the dead and back again." - Touch My Apps
"My favourite examples so far though are Gamebook Adventures, a series of lovingly crafted and extremely well-written interactive fantasy novels. It's surprisingly engrossing stuff, the economically written narrative packing in masses of detail, while rattling out a pacy, involving story." - The Guardian
"The true gem, and the reason these are next iteration choose your own adventure books, is the dice component in the overall story." - 148Apps
What is a Gamebook Adventure?
Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Fighting Fantasy, Sorcery, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!
At their core, all of our gamebooks are compelling adventure stories where you get to choose how the adventure unfolds. Every section of the narrative concludes with choices that you have to make. The choices you make will alter the story, taking you down new paths and giving you new choices.
Occasionally you will be presented with a situation that needs to be resolved with
some dice rolling. The gamebook engine lets you throw 3D physics based dice that roll and bounce as if you were tossing them on a tabletop. Roll the dice to resolve combat by pitting your character against a myriad of enemies. Roll the dice to see if you were able to leap the gaping chasm, or pick the shopkeep’s pockets. Roll the dice to see if you won a bet, or caught the plague!
Did you take a wrong turn? Or make some bad dice rolls? Then hopefully you put in a bookmark so that you can go back and try again!
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