by: inkle Ltd • 7.9K
This is one of those days when I do love my job. Even though I played Sorcery! for iOS at the time, I was looking forward to play it again on Android, just to be sure nothing has been lost in the port.
Anyway, there are just two possible scenarios here: one, you played Fighting Fantasy games when you were a child (Scorpion Swamp and the Citadel of Chaos should ring a bell inside your head, shouldn't they?) and then you are already putting $5 on the table and sharing this review with your friends who will love you and be your eternal serfs in exchange; or, what should only be considered a catastrophe: that you don't know what are we talking about and you have lived so far in the utter bliss of ignorance.
In the former scenario, you won't mind that the original game-book hasn't been blatantly enhanced regarding character creation (you can play as a girl now) and the magic system. Oh, and you can't cheat anymore -we all know you did back at the time. Animated combats make fights livelier and a surprisingly colorful user interface makes of the mere and prosaic act of reading, an adventure, as it has always had to be.
In the end, this is an exemplary port, and even though we would have liked a thousand or so more features and options (all of them needing to rewrite the original script) it's enjoyable by who loved it then and for those who would like to discover this forgotten, forsaken and, say, awesome genre.
Highly recommended. The price tag can discourage a little bit when compared to free bubbleblasting match-3 games, but the experience and reward are unbeatable.
Tags: sorcery 2
by Peter , Appszoom
Mar 12, 2014
From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning Frankenstein app, Sorcery! is an interactive adventure like never before.
"You should choose to own this adventure" -- Eurogamer
"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku
"This is some of 2013′s best interactive storytelling" -- IGN UK
"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)
"Incredibly impressed" -- Touch Arcade
"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo
"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire it" - Just Press Start
The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is described on the fly based on how you play.
Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast).
"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is coming soon to the Play Store! (Part 2 will load all of your completed Part 1 games to continue your adventure.)