by: Radiohead • 976
We've been saying for quite a while 'round these parts that apps have got to start stretching their limbs. Yes, we've seen your nth remake of Flangry Birdy/Candy Blitz. We've tested it and seen that it adds exactly nothing of value to the global collective. We know it gets downloaded anyway.
It's high time we moved away from the tried and true - these devices in our hot little hands are growing ever more powerful, after all. Why not use them to interact with the user in entirely new ways? The art world in particular has an enormous opportunity here, and that's exactly where Thom Yorke of Radiohead's gone with PolyFauna.
It's not a game, in that it has no points, no leaderboard, no unlockable power-ups, no unfolding storyline, seemingly no objective. And yet, events definitely occur in the inverted wastelands you'll float through to a chopped up version of the Radiohead track "Bloom". Look around by tilting, which will encourage you to move all the way around in your available space, since a 360° view is definitely possible. Hills and valleys are interrupted by populations of starkly branching trees and spike-creatures writhing through the air.
Drawing on the screen conjures creatures of your own, silhouetted in bizarre textures against the dreamscape. A red dot flits this way and that. Follow it?
PolyFauna is an immersive, eerie step towards the juxtaposition of art and app. Just like cutting-edge pieces in a museum, you may or may not like the experience - but that'd be missing the point.
by Janel , Appszoom
Feb 13, 2014
PolyFauna is an experimental collaboration between Thom Yorke, Nigel Godrich, Stanley Donwood & Universal Everything.
Your screen is the window into an evolving world.
Move around to look around.
You can follow the portal.
You can wear headphones.
Thom Yorke - radiohead.com
Nigel Godrich - twitter.com/nigelgod
Stanley Donwood - slowlydownward.com
Universal Everything - universaleverything.com
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